The Basic Opening Rules

Written by National Master Eric Schiller

The opening part of the game is one of the most difficult challenges facing any new chess player.  Once upon a time, the task was not too tough  because most people played a small set of approved opening strategies.  In the computer age, however, many previously discarded openings have been rediscovered.  You can now find huge books devoted to  openings that were once considered so insignificant they didn't even merit a footnote in the ECO. Many young players invent their own opening strategies or use a preferred stock of moves and formations.   

They're not concerned what the chess authorities might think of such moves.  Instead, they rely on experience.  If an opening strategy works  then they are likely to repeat it.  If it fails, then they are more likely  to switch to some other approach.  For beginners, the best openings are  those that were played a long time ago.  Such openings are appealing  because they are based on simple ideas and strategies that have stood the  test of time. 

When you start the game, your pieces are set up according  to tradition.  Your king is in the center of the board and the army's main forces are sitting behind a row of pawns. 

 

 

Your army is not set up  for battle, it is set up for a parade!  Before you fight you must set up a  fighting formation.  What should you do first?  You need to have some idea  of what you need to do with your first few moves.  I'm going to give you  four simple goals. 

1.  Plant a flag or two in the center

Your first goal  is to take control of the center of the board.  In most military  battles, and a large number of sports, control of the center is a powerful  tool in setting up a good attack.  You should send one or two of your  pawns to occupy important central squares.  Ideally, you will place pawns  both at d4 and e4 as White, or d5 and e5 as Black. 

 

 

 

2.  Castle! 

Once  we've managed to achieve all or part of this goal, you need to turn your  attention to your king.  The safety of the king is very important To  safeguard your king, use the special move known as castling.  In order to  castle, we must move out all of the pieces that stand between the king and  one of the rooks.  This also lets us use our rook in an attack on the  center.  

 

 

It is easiest for the king to castle on the  side where there are only two pieces standing between the king and the  rook, a bishop and a knight.  In the other direction, the queen also would  have to be moved.  That requires more time, and time is very valuable in  the opening. 

3.  Connect the rooks! 

 

 

 

After you castle, you  have to get the rest of your pieces into the game.  It is important to  consider the role of the rooks.  The rooks normally enter the battle from  the center of the board, using lines that are opened when some of the  central pawns are exchanged.  Your third goal is to connect the rooks, by  making sure that all of the pieces standing between the rooks are moved  out of the way.  After castling, of course, the king will already be on  the far side of the rooks.  

4. Aim at least one rook

Once your two rooks  can see each other, your fourth and final goal is to move one of the rooks  onto a central file, either the d-file or the e-file. 

 

 

 

You can also use an empty file that is open for business.  A rook can act only as far as it  can see, so sitting right behind a pawn is useless, and should be done  only when the pawn absolutely requires the protection of the rook.  Try to  think of the rook as the piece that carries your archers on the top.  They work most effectively at a distance. You'll be surprised  how effective this opening strategy is. Start using it today!